Saving architectural-scale models in location requires an anchor system that can load models in the exact place every time you open the project. Saving a model based on GPS coordinates alone doesn’t work if you are looking for accurate placement, hence why in ARki we have incorporated 2 anchor systems which can be used for mm accuracy: Image anchors and World anchors.
The type of anchor we recommend for 1:1 scale models is based on the site you are augmenting. If you have images/roadsigns available on site, and accurate survey of the site with the position of the images, then Image Anchor can work well! Otherwise we recommend using a World Anchor, and pinning projects to a permanent world feature such as benches, statues, etc. Checkout the two anchor systems below in more depth, to help you create on-site AR visualisations!
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The following tutorial helps you experience environment occlusions on LiDAR enabled iOS devices
The following Tutorial helps you create Interactive presentations using the layer feature.
Saving AR experiences in location requires real-world anchor points, that can be used to accurately save 3d models in place. From Arki 7.4 we introduce Anchor, which allows you to choose real-world feature points that you can use as a reference for saving and sharing location-specific AR experiences. (BETA)
Export Files in FBX format below 100mb (40mb recommended for iPhones)
ARki uses FBX format which is compatible with most 3d Software Packages. Below is a list of supported Softwares with FBX and how you can import them into ARki with textures. -File Size: below 100mb in FBX format (ideally below 40mb for lower-generation iOS devices)
-Polygon Limit: recommended 1million polygons per model -Maximum Number of Individual Objects: recommended 1000 |
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