Description
*Winner of Best Augmented Reality Mobile App at AWE 2013
Hermaton is an augmented reality exploration game designed as a large scale spatial installation, which follows from our initial architectural prototype for “Grid”. Although available at table top versions, the premise of this project lies in its capacity to harness augmented reality as a spatial medium which transcends mere visualisation and enters a dialogue between physical and digital space. The large scale of the installation allows a greater understanding of how augmented reality can affect us at an architectural level and change the way we inhabit and perceive the built environment.
The project uses a buzz wire maze which people can navigate through in real-time, attempting to interact with the digital objects of the “Hermaton” machine. The design of this environment provides both an interactive and performance space which allows the user to fully immerse in a new augmented physical landscape.
The AR system is enlarged to occupy an entire room by covering each wall with trackable markers which can be experienced on both Android and ios devices. The prototype was developed using Vuforia Augmented Reality SDK and Unity3d.

Hermaton is available on Google Play and Apple app store below:

https://itunes.apple.com/us/app/hermaton/id645299043?ls=1&mt=8

https://play.google.com/store/apps/details?id=com.darfdesign.hermaton&feature=search_result#?t=W251bGwsMSwyLDEsImNvbS5kYXJmZGVzaWduLmhlcm1hdG9uIl0
Fields
Architecture, Game Design, Interaction Design
Date
2013